![]() There are sounds, they didn't forget about them. Yes, there's choice for Dude's voice, but it would be good for co-op and not singleplayer campaign (I won't deny their performance, because it's good). Humour in this half-product is from the lowest levels, it's embarassing. Quests are unimaginative, stupid and made with intent to make you angry, which is not what videogames are about. Gunplay is so broken that would quickly turn you into pacifist. I started the topic of graphics, so I'll say that this game looks like Sims or Fortnite, which isn't fitting for Postal game. NPCs are also lackluster - both in terms of looks and AI, which is one of the worst I've ever seen. They even divided it into smaller areas and still runs poorly. It wasn't done for 3 years and developers would deny themselves that it's their fault. ![]() First problem, most prominent one is optimization. NPCs are also lackluster - both in terms of looks and AI, which is one of the This game is worst entry in this series. I wish I could say the game tried hard, but it really didn't, had the devs not made postal two, this would not have any reviews and would go completely unheard of, and I'd be an afternoon of free time better for it. We're making fun of SJW culture when before we were pissing on Gary Coleman. ![]() They took the easy route on gameplay and humour and it shows, there is nothing original about this, the original postal games had the humour and delivery of a good south park episode, this on the other hand goes for the low-hanging fruit. But no, it's just early 90s level design with 2016's 30-something year old Facebook humour sprinkled in. Modern hardware, systems and culture could've gave the grounds for something really out there, something really creatively crude. The levels feel like job simulators with the boring 'screw in lightbulb ,carry box, report scrap' objectives and every time someone speaks I roll my eyes waiting for them to shut up. A modern rendition of what the original postal was about, a game crude and offensive with the tools to make some wacky scenarios could have real potential in 2022, but every punch, every beat just feels annoying and unfunny. Something that is presented well but flops on content. This game is like a high-school group project to make a powerpoint where the smart artsy kids got put with the annoying kids that quote 2012 memes and reddit jokes. Gameplay, level design, story, writing on the other hand isn't done well, it's boring, uncreative and cheap. I rate it a 4 because I think the art and sound team did a good job.
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